© Juan Gaertner/Science Photo Library (via Getty)

Improved virtual modeling enables cheaper, faster drug discovery

27 Jun 2017

A new method of modeling drug-target interactions fixes a detrimental bias of past techniques

Computer simulations can play a huge part in discovering the interactions between therapeutics, such as antibiotics (green in the above image) and their target molecules.

Computer simulations can play a huge part in
discovering the interactions between therapeutics, such as antibiotics (green in the above image) and their target molecules.

© Juan Gaertner/Science Photo Library/Getty

According to A*STAR’s Xiao-Li Li, “drug discovery is a very long process. At each stage, you may find your drug is not good enough and you need to seek another candidate.” His team won ‘best paper’ at the 2016 International Conference on Bioinformatics for a novel approach to correcting an intrinsic problem with machine learning methods.

Computer simulation, or ‘in silico’ drug discovery techniques, can improve accuracy and reduce the drawn out, hugely expensive road to bringing a drug to market — averaging more than 12 years and $US1.8 billion.

Many computer simulations however first require ‘training’ on datasets of known drugs and their targets. This data can include additional information on 3D structure, chemical composition, and other molecular properties. Drawing on trends from this database of known data, the simulation can then predict the interactions of unknown molecules — leading to new drugs and new target proteins.

However, of all the drugs and targets in the database, only certain combinations will interact. Potential pairings are far outweighed by non-interacting pairs referred to as ‘between-class imbalance’. Further imbalance is present in the form of different and unequal subtypes of interaction, dubbed ‘within-class imbalance’.

“Any computational models that are designed to optimize accuracy will be biased and will tend to classify unknown pairs into majority or non-interaction class,” says Li. “Majority classes are better represented in data than minority interaction classes — this skews these models and produces errors. Data imbalance is a challenging issue.”

Li’s team at the A*STAR Institute for Infocomm Research, sought to overcome this by developing an ‘imbalance-aware’ algorithm that more accurately predicted drug-target interactions based on a database of 12,600 known interactions and around 18 million known non-interacting pairs. The algorithm was designed to better recognize underrepresented interaction groups and enhance the data within them.

By improving the ability of the computer model to focus on the most useful data (the interactions), the team created a system that outperformed existing modeling techniques, predicting new, unknown drug-target interactions with high accuracy.

The future of machine learning depends on artificial intelligence and advanced learning such as ‘deep learning.’ Nevertheless, as Li adds, “data is key. In order to further enhance our predictive capability, the first thing we can do is collect more relevant data about drugs and targets.”

The A*STAR-affiliated researchers contributing to this research are from the Institute for Infocomm Research.

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Ezzat, A., Wu, M., Li, X-L. & Kwoh, C-K. Drug-target interaction prediction via class imbalance-aware ensemble learning. BMC Bioinformatics 17(Suppl 19), 509 (2016). | Article

This article was made for A*STAR Research by Nature Research Custom Media, part of Springer Nature